Design
The CAP Theorem in Real Life
The CAP theorem, also known as Brewer’s theorem, states that it is impossible for a distributed computer system to simultaneously provide all three of the following guarantees: Consistency Availability Partition tolerance Consistency means that all nodes see the same information at the same time, which implies that when a piece of information is written to […]
Tech + Journalism: HackHackers Media Party @ Buenos Aires
We recently took part in the 3rd annual HackHackers Media Party in Buenos Aires, an event that combines Technology with journalists from all around the world. The goal was to share, learn, and create new ways to consume and produce media. We were mesmerized by some of the trends in this space, from how to […]
Combining BTLE and SpriteKit for Alvio’s iPad game
Alvio by Qol Devices is one of 10 companies from the first R/GA Connected Devices Accelerator. Their breathing training system combines an iPad with a breath-powered Bluetooth controller to help kids with respiratory challenges such as asthma. This platform makes breathing therapy fun for kids by gamifying what was previously a tiresome process for both parent and child. A myriad of […]
BA Hackathon 2014 – Looking at the Big Picture
Revolution doesn’t happen when society adopts new technologies – it happens when society adopts new behaviors. Clay Shirky As part of a campaign promoting open government and innovation, Buenos Aires City Hall hosts an annual hackathon bringing together tech, design, and government in search of real solutions to real problems. Last year R/GA Buenos Aires participated […]
Hackathons: It’s about innovation.
During the last six months members of R/GA’s Buenos Aires (BA) office have participated in a number of hackathons. Hackathons are no longer the geeky playground of full time techies. The best hackathons unite people from a variety of disciplines and backgrounds to focus participants on interesting, rewarding, and unique problems. This has lead to […]
A Preliminary Review of Google Web Designer
Google announced the launch of their new Web Designer tool this past Monday, which they describe as a “professional-quality design tool.” I was intrigued to see what it could do and whether I was going to be out of work in a few weeks time. First, let me correct an initial misconception – Web Designer […]
Making Prescription Google Glass
After months of waiting, I got the coveted email inviting me to pick up my pair of Google Glasses. After my appointment at Google HQ, my celebration was brief because I struggled with how to deal with Google Glass and my own prescription glasses. I tried wearing both frames at once (disaster) and I tried […]
Your API design is a silent killer
When building applications for mobile devices the first consideration is usually the screen size. This is very different from desktops but an equally critical distinction is how these mobile devices connect to the internet. Mobile internet connections tend to be unstable, have massive fluctuations in their latency and are frequently offline. We should be enabling our […]
Brainstorming Technology First @SXSW
This year at SXSW, I’m talking about an ongoing experiment I’ve been doing here at R/GA for the past year. It’s not an experiment about software or hardware, nor does it involve social networks or mobile apps, it’s an experiment with the brainstorming process. Specifically, I wanted to see if there was a way we could improve blank canvas brainstorming to take into account the unique nature of digital products and services.
Nick Law: Innovation is Not a Big Idea
In a recent opinion piece for Australia’s B&T magazine, Nick Law, R/GA’s EVP, Global Chief Creative Officer discussed innovation. Not innovation as a big idea, but as a different way of working. A way of working that’s difficult to do if you’re set in your ways. As Nick says, “When we talk about the transition […]










