Sam Keene
Combining BTLE and SpriteKit for Alvio’s iPad game
Alvio by Qol Devices is one of 10 companies from the first R/GA Connected Devices Accelerator. Their breathing training system combines an iPad with a breath-powered Bluetooth controller to help kids with respiratory challenges such as asthma. This platform makes breathing therapy fun for kids by gamifying what was previously a tiresome process for both parent and child. A myriad of […]
Mesh Networks in iOS7
One of the more interesting features to be released as a part of iOS7 was the Multipeer Connectivity framework. The framework allows for the creation of mesh networks through communication between multiple devices in close proximity without having to be connected via traditional wifi. The framework supports connectivity using Bluetooth Low Energy (BTLE), infrastructure wifi […]
iBeacon Primer Part II: iBeacon vs. Geofencing
In Part I of our iBeacon series my colleague Andy Hawkes introduced the concept of iBeacons. My team and I have also been playing around with the creative possibilities of this new technology and testing its technical limitations. On our floor we’ve configured a Raspberry Pi as an iBeacon and have been working with at least one […]



